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![]() ![]() It also adds co-operative multiplayer for up to four local players. Unlike the mobile versions, these ports require the game itself to be purchased beforehand (removing the free-to-play Credits system, making power-ups always enabled, and changing continues to use Coins instead). The game was later ported by Bandai Namco Vancouver to the Xbox One, PlayStation 4, PC, Mac, and Linux on June 21, 2016. In the game's original release, players had a limited amount of "credits" (which can be replenished over time or purchased, either piecemeal or a one-time "unlimited" option) used both for starting the game with power-ups enabled and for continuing a game in progress. Inspired by a well-known glitch in the original Pac-Man arcade game (where an integer overflow in the game's HUD causes the maze to corrupt and become unwinnable at round 256), the back end of the maze slowly becomes corrupted (which makes its way towards Pac-Man, causing the game to end prematurely if it reaches him).Īs players play through the game multiple times, they unlock new power-ups (by collecting dots throughout all games) and earn coins (which can be used to upgrade power-ups and purchase cosmetic themes). ![]() Similar to Hipster Whale's earlier isometric game Crossy Road, players control the eponymous hero Pac-Man as he makes his way through an endless maze while collecting power-ups, avoiding ghosts, and chomping dots for points (with a score multiplier that increases as Pac-Man eats a continuous set of dots). ![]() Pac-Man 256 is a free-to-play 3D isometric maze game developed by Hipster Whale and 3 Sprockets and released by Bandai Namco for iOS and Android devices on August 20, 2015. ![]()
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